首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
职业资格
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the g
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the g
admin
2015-04-27
67
问题
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres. The two genres most popular with the children I interviewed were ’ Platformers’ and ’Beat-them-ups’. Platform games such as Sonic and Super Mario involve leaping from platform to platform, avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children’ s cartoons where a character is hit over the head or falls of a cliff but walks away unscathed.
Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children’ s everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive ’yells’ at the screen. It is not only the ’Beat-them-up’ games which produce this aggression; platform games are just as frustrating when the characters lose all their ’lives’ and ’die’ just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words ’Game over’ appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming ’addictive’: the player is determined not to make the same mistake again and to have ’ one last go’ in the hope of doing better next time.
Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.
What is the topic of this article?
选项
A、How does playing computer games affect the level of violence in children.
B、There is no difference between Platform games and ’Beat-Them-Ups’.
C、How to control anger while playing computer games.
D、How to make children spend less time on computer games.
答案
A
解析
作者开头就说“A big focus of the criticism of computer games has concerned the content of the games being played.”(计算机游戏的内容遭到很多非议。)第二段开头,作者又用这样的话引出下文。“Controversy has occurred in part because of the intensity of the game play,which is said to spill over into children’s everyday lives.There are worries that children are becoming more violent and aggressive after prolonged exposure to these games.”(计算机游戏引起争议,有部分原因是因为小孩打游戏总是过了头,游戏已经渗透到他们生活中去。人们担心,孩子们会因为打游戏时间过长而渐渐变得有暴力倾向。)第三段开头,作者说“Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality”(对计算机游戏暴力的一些担心来自于孩子无法辨别虚拟世界和现实世界。)可见,本文的主旨是讨论计算机游戏给孩子们带来暴力影响的问题。
转载请注明原文地址:https://www.kaotiyun.com/show/VMCv777K
本试题收录于:
英语学科知识与教学能力题库教师资格分类
0
英语学科知识与教学能力
教师资格
相关试题推荐
历史教师在制订学期教学计划时应该注意哪些问题?
Thephenomenonof"______"maybethefactortocausethefewestchangesintheEnglishlanguageinrecentyears.
Sociolinguistsstudyvarietiesoflanguageand,accordingly,willbeinterestedintheanalysisofallofthefollowingEXCEPT__
WhenmyfamilymovedtoAmericain2010fromasmallvillageinGuangdong,China,webroughtnotonlyourluggage,butalsoour
Socialchangeismorelikelytooccurinsocietieswherethereisamixtureofdifferentkindsofpeoplethaninsocietieswhere
Whenateachersays"Next,pleasepayattentiontothetimeofarrivalanddepartureoftheplanesintherecording."he/she
Foundedin2003,thecompanyspecializesincannedfruitsandvegetablesand______foodexportbusiness.
Itwaswithgreatjoy______heknewthathisGMATscoreis670,highenoughtoapplytoatopuniversityofbusiness.
ThevowelsofthefollowingwordsarenasalizedEXCEPT______.
Hehadnotimeandenergytoplaywithhischildrenorshopwithhiswife,buthe______homearegularsalary.
随机试题
简述电子商务信用关系的类型。
治疗髌骨软骨软化症,应慎用的是()
妊娠合并肝炎对母儿的影响
手少阳三焦经的主治病证是
下列不属于镇规划技术原则的是()。
有限企业的合伙人人数为()。
教育活动具有迟效性(滞后性),说明教师的劳动具有
(2016年真题)甲谎称邢某欠自己20万元货款未还,请乙帮忙“要账”。乙信以为真,答应帮忙。二人遂强行劫持了邢某,驾车将其带至外地一宾馆捆绑起来,由乙看管。甲背着乙将邢某随身佩戴的手表、项链、戒指等贵重物品搜走,并两次给邢某的妻子打电话,勒索人民币20万元
Oliviavisitstheofficetolearnhowtouseheridentificationcard.
Whatevertheirchosenmethod,Americansbathezealously.Astudyconductedfoundthatwetakeanaverageof4.5bathsand7.5s
最新回复
(
0
)