首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, th
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, th
admin
2013-08-03
59
问题
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, the debate has centered on whether they are "damaging" or merely "harmless fun". But McGonigal is a games advocate. Her belief is that games are actually good for us.
In order to solve the world’s most urgent problems, McGonigal says, we need to play more games because gaming creates people who are solution-focused, collaborative, optimistic and hard-working. This position is interesting, although open to the obvious critique that, unlike in-game challenges, real-world problems are not set up to be rewarding, interesting or even soluble, so framing them as a game is likely to lead nowhere. But there’s certainly potential in using game-like mechanics to encourage us to do things we otherwise might not want to: such as the S2H fitness monitor, which allows users to claim rewards for physical activity.
The wider point—whether playing games actually improves any of our skills—is still open for debate and research. Various studies have shown that playing certain games can increase players’ visual attention, fine motor skills and spatial reasoning. Intuitively, it is not surprising that practicing skills involving fast responses and complicated physical maneuvers might make us better at them.
But is this a reason to play games, or a useful position for gaming advocates? As a novelist, I’ve always found the idea of promoting reading because it improves cognitive skills deeply depressing. Reading is a wonderful thing not because it makes our brains better but because it is enjoyable, enriching and gives us new experiences: just like games.
Once someone has told you that something is good for you, it immediately becomes less attractive. I’m not sure it’s necessary to say that playing games will save the world or improve us. Can’t we just have fun?
Which of the following statements is INCORRECT?
选项
A、Game-like mechanics may encourage people to try something new.
B、Certain games helps to improve players’ capacity of reasoning.
C、Playing games actually improves players’ skills.
D、Certain games can improve players’ speed of response
答案
C
解析
细节判断题。定位到第2段和第3段。根据第2段末句可知,A与原文内容相符。B、D两项在第3段也有提及,属游戏的正面作用。选项C,与第3段首句不符,本句提到,游戏是否有助提高技能,还有待研究讨论,本题为逆向选择题。故选C。
转载请注明原文地址:https://www.kaotiyun.com/show/UnLK777K
0
专业英语四级
相关试题推荐
LawsBeforelawswerewritten,therewasnosureway/ofknowingwhatwaspermittedandwhatwasforbid-den./Onejudge
Itturnedoutthatthechildrenwerenot_____fortheaccident.
She_____toseveralnewspaperstokeeptrackofcurrentevents.
Abrickworks,togetherwithsomedrugfactories,______here.
RhodeIslandwasthe【C1】______ofAmericantennis:whentheUnitedStatesNationalChampionships(nowtheUnitedStatesOpen)w
Acommonassumptionabouttheprivatesectorofeducationisthatitcatersonlytotheelite.【C1】______recentresearchpoints
Whichofthefollowingistheauthor’smainpurposeinwritingthepassage?Fromthepassage,whichofthefollowingcanbeinf
WangQingdidnotcometothemeeting;he______thenoticeontheblackboardsincewesawitonourwaytothedininghall.
Scientificresearchresultscannowbequickly______tofactoryproduction.(2002年考试真题)
ObesityisahugeprobleminmanyWesterncountriesandonewhichnowattractsconsiderablemedicalinterestasresearcherstake
随机试题
甲亢患者的眼球突出的表现为
传染病的流行过程主要是()。
患者,女,30岁。突然起病,畏寒、发热、全身疼痛、耳鸣6天,伴腰痛、皮疹1天入院。体检:体温38.3℃,血压17/9.0kPa,心率108次/分,颜面潮红,球结膜充血,胸背部可见散在性暗红色斑丘疹,肝肋下未及,脾肋下1cm。血象检查见WBC5.0×109/
项目进度管理中,工作排序是指确定各项工作之间的逻辑关系,这种逻辑关系具体可表现的形式有()。
在项目无资金约束、寿命不同、产出不同的条件下,方案经济比选只能采用()。
一、背景A公司承担某小区的数栋高层住宅楼和室外综合体工程的机电安装工程施工任务。A公司将小区热力管网工程分包给业主指定的B公司,其管材和阀门由A公司采购供应。B公司承建的热力管网安装完毕后,于2010年8月向业主提出竣工验收并通过;A公
明挖基坑采用分级放坡施工,下级坡度宜()上级坡度。
发行人董事会下的审核委员会有成员11名,则独立非执行董事应至少有()名。
如何培养小学生的学习兴趣?
三层客户/服务器结构中,包括客户机、【】和数据库服务器。
最新回复
(
0
)