首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
If the Federation of American Scientists made a list of educational video games, you might expect to find Oregon Trail, the stor
If the Federation of American Scientists made a list of educational video games, you might expect to find Oregon Trail, the stor
admin
2010-07-19
59
问题
If the Federation of American Scientists made a list of educational video games, you might expect to find Oregon Trail, the story of Conestoga wagons trekking into the American West, or the geography favorite Where in the World Is Carmen Sandiego? And don’t forget Half Life 2. That’s the one where you burn alien zombies to death with exploding barrels of fuel.
OK, that’s exaggerating--but only a little. Where parents see hours wasted in front of a screen, these scientists see potential. An FAS study released this week, titled "Harnessing the Power of Video Games for Learning," reports that best-selling games are built in surprisingly pedagogical ways. Players improve at their own pace. Beating a level requires experimentation, failure and learning from mistakes. Most new games can be played online, requiring collaboration and leadership. Game play is precisely calibrated to balance challenge and progress. It’s a stark contrast to a typical classroom in which one teacher tries to engage 30 students with printed information. "It’s like hiring an individual tutor for every student," says FAS president Henry Kelly of using video games to teach. "There’s a big argument going on now about whether kids are being tested too much or too little. In a .game, you’re continuously being tested and you don’t mind it."
Some commercial games are already being used in the classroom. The Civilization series lets users build empires in ancient Persia and other historical periods, and RollerCoaster Tycoon, where players construct a theme park, combines physics and business management. And the U. S. military makes extensive use of video simulations: the Army reports 7.6 million users have registered for America’s Army, a training and recruiting game.
The report calls for a new generation of educational games that are as immersive and graphics-intensive as megabudget titles like Madden NFL 07 and Battlefield 2142. "When you show a child a traditional educational game, they’ll roll their eyes," says Kay Howell, a coauthor of the study. "But I don’t think they roll their eyes because it’s learning; I think it’s because there’s such a huge and obvious gap in quality compared to what they play at home." The federal government, she says, should close that gap by underwriting new game-publishing houses.
But some educational observers find the video game recommendations too unorthodox. "This is really silly," says Chester E. Finn, president of the Thomas B. Fordham Foundation, a K-12 education research group in Washington. "Are they next going to propose government-funded studies of the educational value of comic books, reality TV shows and instant messaging?" Other critics contend the report’s recommendations shouldn’t be seen as a cure all. "We think it’s a good idea that this stuff is being explored," says Chad Colby, a spokesman for the Department of Education. "People do tend to look at these things as silver bullets, or a fix in themselves, when it’s really one tool out of many." The larger problem with the federation’s ideas, Colby says, is a lack of familiarity with how education funding works: only 8.3 percent of the country’s total education budget comes from the federal government, and most of that is targeted toward students in poverty.
The study’s recommendations might be hard to implement: not all school districts have computers and networks capable of running high-end games. The FAS report calls for the production of games that can be Web-based and downloadable to PCs, but it might be less expensive to design games for the established consoles that many families already have at home. "These are technologies that kids and young adults are living with every day of their lives," says Howell. "Why do we expect?"
According to the passage, playing video games has all of the following advantages EXCEPT that ______.
选项
A、it calls for cooperation.
B、it offers challenges.
C、it tests one’s endurance.
D、it trains one’s body.
答案
D
解析
细节题。由题干定位至第二段。第六句指出Most new games...requiring collaboration and leadership,[A]符合文意。第七句提到Game play is precisely calibrated to balance challenge and progress,[B]符合文意。末句In a game,you’re continuously being tested and you don’t mind it.表明教育类游戏能增强心理承受力,[C]符合文意。只有[D]未提及,故为答案。
转载请注明原文地址:https://www.kaotiyun.com/show/UclO777K
0
专业英语八级
相关试题推荐
ThebiggestproblemfacingChileasitpromotesitselfasatouristdestinationtobereckonedwith,isthatitisattheendof
MarkRothkoemigratedtotheUnitedStates______.Rothkothoughtthatmodernart______.
ThegreatdividinglinebetweenthenineteenthcenturyandthecontemporaryAmericanLiteratureis______.
ThebiggestproblemfacingChileasitpromotesitselfasatouristdestinationtobereckonedwith,isthatitisattheendof
Thebizarreanticsofsleepwalkershavepuzzledpolice,perplexedscientists,andfascinatedwritersforcenturies.Thereisan
Theperiodrangingfrom1865to1914hasbeenreferredtoas______Americanliterature.
OppositiontotheVietnamWarintheUnitedStatesdevelopedimmediatelyafterthebeginningofthewar,chieflyamongtradition
Doyourememberallthoseyearswhenscientistsarguedthatsmokingwouldkillusbutthedoubtersinsistedthatwedidn’tknow
Doyourememberallthoseyearswhenscientistsarguedthatsmokingwouldkillusbutthedoubtersinsistedthatwedidn’tknow
随机试题
目前,我国初级卫生保健工作已总结积累了很多宝贵的经验,但由于其自身特点及我国现实条件的制约使得它的全面实施还面临许多挑战,其顺利实施的关键在于,除了
公民、法人或其他组织向人民法院起诉,人民法院已经受理的,()。
幽门梗阻反复呕吐可导致
A.乙醚-乙醇液B.乙醇-甲醛液C.中性缓冲甲醛液D.甲醛-钙液E.丙酮固定渗透性强,固定效果好,用于细胞涂片等固定
与固定桥桥体承受咬合力大小有关的因素是桥体的
具有行气疏肝、散寒止痛的功用是
根据我国宪法规定,在维护民族团结的斗争中,要反对()。
【B1】【B16】
清晨的街道俨然成为自行车的“洪流”,上班去的人们都穿上了五颜六色的夏服。8月盛夏,最高气温可达到三十七八度,不少姑娘穿起露肩、低胸、无袖的上衣,有的小伙子把背心捋上肚皮。在还用不起空调的普通人家,人们特别关注电视台的天气预报和日历,不时地埋怨着:“这天真太
Educatorswarnparentsthat______(逼迫孩子学习是没有好处的).
最新回复
(
0
)