首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
职业资格
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammer
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammer
admin
2019-07-08
32
问题
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammering away at a game involving rayguns and aliens that splatter when blasted. Ten years ago that might have borne some relation to reality. But today a gamer is as likely to be a middle-aged commuter playing "Angry Birds" on her smartphone. In America, the biggest market, the average game-player is 37 years old. Two-fifths are female.
Over the past ten years the video-game industry has grown from a small business to a huge, mainstream one. With global sales of $56 billion in 2010, it is more than twice the size of the recorded-music industry. Despite the downturn, it is growing by almost 9% a year.
Is this success due to luck or skill? The answer matters, because the rest of the entertainment industry has tended to treat gaming as being a lucky beneficiary of broader technological changes. Video gaming, unlike music, film or television, had the luck to be born digital. In fact, there is plenty for old media to learn.
Video games have certainly been swept along by two forces: demography and technology. The first gaming generation—the children of the 1970s and early 1980s—is now over 30. Many still love gaming, and can afford to spend far more on it now. Meanwhile rapid improvements in computing power have allowed game designers to offer experiences that are now often more cinematic than the cinema.
But even granted this good fortune, the game-makers have been clever. They have reached out to new customers with new methods. They have branched out into education, corporate training and even warfare, and have embraced digital downloads and mobile devices with enthusiasm. Though big-budget games are still popular, much of the growth now comes from "casual" games that are simple, cheap and playable in short bursts on mobile phones or in web browsers.
The industry has excelled in a particular area—pricing. In an era when people are disinclined to pay for content on the web, games publishers were quick to develop "freemium" models, where you rely on non-paying customers to build an audience and then extract cash only from a fanatical few.
As gaming comes to be seen as just another medium, its
tech-savvy approach
could provide a welcome shot in the arm for existing media groups.
What can you learn from "freemium" model?
选项
A、It makes people inclined to pay for content on the web.
B、It relies on non-paying customers to make a profit.
C、It makes money only from a few fanatical customers.
D、It earns little for the game-publishers.
答案
C
解析
细节题。根据第六段中的“…‘freemium’models,where you rely on non-paying customers to build an audience and then extract cash only from a fanatical few”可知“免费增值”模式依赖不付费的顾客来扩大客户群,然后从少量痴迷的顾客身上赚钱。C项是原文“extract cash only from a fanatical few”的同义复现,为正确答案。A项为张冠李戴,且不符合事实。B项将build an audience偷梁换柱为make a profit。D项属于主观推断,原文并未提及。
转载请注明原文地址:https://www.kaotiyun.com/show/Bu3v777K
本试题收录于:
英语学科知识与教学能力题库教师资格分类
0
英语学科知识与教学能力
教师资格
相关试题推荐
根据下列材料,按要求完成教学设计任务。材料一:《义务教育历史课程标准(2011年版)》规定,通过民族区域自治制度,认识全民族共同团结奋斗,共同繁荣发展的重要意义。材料二:课文摘录:中国是由56个民族组成的统
简述激发学生历史学习动机的主要途径。
ThefirsttimeIquestionedtheconventionalwisdomonthenatureofahealthydiet,Iwasinmysaladdays,almost40yearsago
AccordingtoNoamChomsky,humanbeingsarebornwithaninnateabilitytoacquireandproducelanguageknownas______.
根据题目要求完成下列任务。用中文作答。某教师在完成一篇关于旅行的课文教学后,要求学生做下列练习。Choosewordsfromthelisttocompletethesentences.Useyourdictionaryifn
Justasteaandbananacan’tgotogether,______shouldthesonofalow-classfamilyexpecttomarrythedaughterofanobleman.
Manyyearsago,IcameacrossabookbyAnthonydeMellocalledAwareness.DeMellowasanIndianJesuitpriestwhosewritingwa
Socialchangeismorelikelytooccurinsocietieswherethereisamixtureofdifferentkindsofpeoplethaninsocietieswhere
Ifyouarecuriousaboutthehistoryofourschoolorconcernedaboutthefuture,you______misstheexcellentopportunity.
Davidreturnedafterthevacation,only______thathehadbeendismissed.
随机试题
下列哪项属长期备用医嘱【】
简述旅游纠纷诉讼中的主体。
在所得税会计中,与直接计人所有者权益的交易或事项相关的可抵扣的暂时性差异的纳税影响,应借记“递延所得税资产”账户,贷记
烧伤休克的主要性质是
传染病流行过程的三环节是
教学是对学生进行德育工作最基本、最经常和最有效的途径。()
系统理论是教学设计的理论基础之一。()
公文的稿本是指公文的草稿。()
Eveniffamiliesdon’tsitdowntoeattogetherasfrequentlyasbefore,millionsofBritonswillnonethelesshavegotasharet
WhyCompaniesNowFavourCashA)CheapandplentifulcredithaspoweredtheUSeconomyfordecades.Butsincethefinancialcrisi
最新回复
(
0
)