首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
考研
Video games get a bad press. Many are unquestionably violent and, as has been the way with new media from novels to comic books
Video games get a bad press. Many are unquestionably violent and, as has been the way with new media from novels to comic books
admin
2015-06-24
54
问题
Video games get a bad press. Many are unquestionably violent and, as has been the way with new media from novels to comic books to television, they have been accused of corrupting the moral fabric of youth. Nor are such accusations without merit. There is a body of research suggesting that violent games can lead to aggressive thoughts, if not to violence itself.But not allgames are shoot-them-ups, and what is less examined is whether those that reward more constructive behavior also have lingering impacts. That, however, is starting to change. Two studies showing that video games have a bright side as well as a dark one have been carried out recently.
One, to be published in June by the Journal of Experirnental Social Psychology, was conducted by Douglas Gentile, of Iowa State University’s media research laboratory. He and his colleagues tested the effects of playing so-called "pro-social" games on children and young adults in three countries.
A group of 161 American students played one of six games for 20 minutes. Some were given"Ty2" or "Crash Twinsanity", both of which involve cartoonish fighting and destruction. Others were assigned "Chibi-Robo!", which involves helping characters in the game by doing their chores, or "Super Mario Sunshine", in which players clean up pollution and graffiti. A third group, acting as a control, played "Pure Pinball" or "Super Monkey Ball Deluxe", both of which involve guiding a ball through mazes.
Their games over, the participants were asked to choose 11 of 30 easy, medium or hard shape-based puzzles for a partner to complete, and told that their partner would receive a $10 gift voucher if he could complete ten of them. Those who had been playing prosocial games were significantly more likely to help their partner by selecting easy puzzles. The opposite was true for those assigned violent games.
The other parts of Dr Gentile’s study looked at established behavior. In one, a group of 680 Singaporeans aged 12-14 were asked to list their three favorite games and state the number of hours they played. They were then given questionnaires, the answers to which suggested that those who spent the longest playing games which involved helping others were most likely to help, share, co-operate and empathize with others. They also had lower scores in tests for hostile thoughts and the acceptance of violence as normal. In the second, Japanese aged 10-17 were asked how much time they spent playing games in which the main character helps others. When questioned three to four months later, those who played these types of games the most were also rated as more helpful to those around them in real life.
Douglas Gentile’s research tends to test
选项
A、whether video games can produce long-term impact on the youth.
B、the effect of playing pro-social games on the youth.
C、whether the youth are able to classify different video games.
D、the effect of playing violent games on the youth’s moral fabric.
答案
B
解析
事实细节题。根据Douglas Gentile与test定位到第二段。其中最后一句话提到金泰尔和他的同事测试了所谓的“亲社会”类游戏对3个国家的青少年的影响。故B项最符合题意。A项中虽然提到实验目的是研究电子游戏对青少年的影响,但由于原文有明确指出pro-social games“亲社会的电子游戏”,故videogames的说法就太过宽泛和模糊了,且long-term一说也不正确,因为从第4段看,游戏结束后,这些参与者便被要求去参加拼图,显然不是测试长期的影响;文中指出实验目的是看青少年是否受到影响,而非
转载请注明原文地址:https://www.kaotiyun.com/show/7w74777K
0
考研英语一
相关试题推荐
【F1】Thehypothesisthatmoraljudgmentsareemotionallybasedcanexplainwhytheyvaryacrossculturesandresisttransformatio
Thedebateabouthowideas,opinions,andbehaviorsradiatewithingroupsofpeoplegoesbackdecades.Accordingtotheso-calle
WhenacoalitionofinternetactivistsandwebcompaniesscupperedtheHollywood-sponsoredStopOnlinePiracyAct(SOPA)lastyear
Mike,oneofyourfriends,issoaddictedtomakingfriendsontheInternetthathehaslittlesocialinteractioninreality.Yo
YouwillgraduatefromPekingUniversitythisyearandhavemadeadecisiontostudyabroad.WritealettertoaUSuniversityy
Youhavelearntthatthereisajobvacancyinaforeigncompany.Writealettertoitspersonneldepartmentto1)tellhowyou
Thenumberofnamesontheno-flylistincreasesrapidlyfrom16to20,000mostprobablybecauseTheattitudesofFBIandBurke
AmericanIllegalImmigrantNumberDescendsIllegalimmigration,whichhassparkedpoliticalandsocialdisorderincommuniti
Theauthorofsomefortynovels,anumberofplays,volumesofverse,historical,criticalandautobiographicalworks,aneditor
随机试题
督脉被称为
下面有关社区的说法哪个是错误的
根据下述材料,回答下列问题。2012年1~11月,我国软件产业总体保持平稳增长,实现软件业务收入2.19万亿元,同比增长27.3%,增速比1~10月提高1.5个百分点,比电子信息制造业高15个百分点,但低于去年同期5.5个百分点。其中11月完成收
特种设备在制造、安装、改造、重大维修过程中监督检查的主要内容有()。
关于砌体结构房屋受力特点的说法,正确的是()。
对股权投资基金的业绩进行比较时,除了考虑投资领域的差异外,还应考虑时间因素,下列关于对时间因素进行考虑时,说法正确的是()。
在财务分析中,最常用的比较分析法是()。
Itisbadmannersintheclassroomtolookforwhatour【M1】______neighborhadwritten,ortrytoseewhatmarkhehasreceived
2016年5月7日,山东某警方针对该地区拐卖儿童犯罪问题,组织便衣警察前往该地区展开侦查。警方查处过程中,将涉嫌拐卖儿童的犯罪嫌疑人王某控制并带回审查。本案的管辖依据是()。
确保
最新回复
(
0
)