首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
专升本
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing butto
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing butto
admin
2016-03-05
70
问题
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing buttons on his controller, lost and alone in a violent onscreen world? Sorry, you lose. The average gamer is starting to look pretty much like the average person. For the first time, according to a US poll commissioned by AOL Games, roughly half of those surveyed, ages 12 to 55, are tapping away at some kind of electronic game—whether on a PC, a cell phone or another handheld device—for an average of three hours every week.
The games people play say a lot about who they are. Machines like the Xbox and PlayStation 2 are largely the territory of twenty-something men, who prefer to picture themselves as sports stars and racing drivers. Men 50 and older prefer military games. Teenage girls are much more likely than boys to play games on their phone, while older women make up the majority of people playing card games such as Hearts on line.
Is it a good thing, all this time spent on games? Or is it as harmful as television, pulling people ever further from reality? The AOL survey suggests some players are in denial about the extent of their habit. One in 10 gamers find it impossible to resist games; 1 in 4 admits to losing a night’s sleep to play games; and another quarter has been too absorbed to have meals.
But don’t think we’re all heading into a world with everyone plugged into, if not totally controlled by, his own game. Quite the contrary: gamers appear to be more engaged with reality than other kinds of couch potatoes. According to a comprehensive survey by the Entertainment Software Association(ESA—whose members, of course, want you to think video games are healthy), gamers spend an average of 23 hours a week volunteering and going to church, concerts, museums and other cultural events. More enthusiastic gamers who play 11 hours a week or more spend ever more time out in the cultural world(34 hours).
When asked about the extent of their habit, some players______.
选项
A、refused to provide an answer to this question
B、denied they were affected by electronic games
C、wondered why they were asked such a question
D、stressed their interest in playing electronic games
答案
B
解析
细节题。第三段谈到The AOL survey suggests some players are in denial about theextent of their habit.可知这些人否认受电子游戏影响。所以答案为B。
转载请注明原文地址:https://www.kaotiyun.com/show/KPHC777K
本试题收录于:
英语题库普高专升本分类
0
英语
普高专升本
相关试题推荐
AsaforeignerdoingbusinessintheUnitedStates,Ifeelveryrushed.Iamusedtofriendlyopeningexchangeswhendoingbusin
TheHakapeopleareseenasaunitedpeopleinChina.Thischaracterisespecially【B1】______amongoverseasHakas.Theysharethe
Aperson’shomeisasmuchareflectionofhispersonalityastheclotheshewears,thefoodheeatsandthefriendswithwhom
Aperson’shomeisasmuchareflectionofhispersonalityastheclotheshewears,thefoodheeatsandthefriendswithwhom
PlayingorganizedsportsissuchacommonexperienceintheUnitedStatesthatmanychildrenandteenagerstakethemforgranted
TheUnitedStatesiswell-knownforitsnetworkofmajorhigh-waysdesignedtohelpadrivergetfromoneplacetoanotherinth
Mostepisodesofabsent-mindedness-forgettingwhereyouleftsomethingorwonderingwhyyoujustenteredaroom—arecausedbya
FromthetearsinNedra’seyeswecandeducethatsomethingsad______.
Itwashisdoctorwhoadvisedthathe______aholidayawayfromthecity.
So______thatitishardforustoimagineitsspeed.
随机试题
患者,女,45岁。胆道手术后,T管引流2周,拔管前先试行夹管1~2天,夹管期间应注意观察的内容是
1864年清廷与英、美、法三国领事协议在租界内设立的“会审公廨”,最初设立于:()
下列叙述正确的选项是()
允许扣除的开发费用为( )万元。销售普通标准住宅的税务处理是( )。
基本经济订货量模型所依据的假设包括()。
确定课程目标的主要依据不包括()。
朱熹把教育分为“小学”和“大学”两个阶段,其中“小学”以()。
类MyClass的定义如下:classMyClass{public:MyClass(){value=0;}SetVariable(inti){value=i;)
A、正确B、错误A
Afterall,thatdreadfulaspectofthethingneverreallytookholdofme;Icouldputitbywithoutmucheffort.Lifeisdone—a
最新回复
(
0
)